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Countdown to the 6th Challenge Games

Tuesday, September 15th @ 6:00am

:bulletred:What are Challenge Games?:bulletred:

It's a fanmade project made by the admins of the group Tomb-Raider-Empire. It's a series of puzzle solving tasks and riddles inspired by Tomb Raider. There can only be one winner who gets a unique cup with a print of the admins' TR themed artwork.

Welcome to Tomb Raider Empire...


99% of declined deviations is due to SUBMITTING TO THE WRONG FOLDER!
Before you submit, you MUST see this

”For every reason you have to give up and quit I have a reason to win. For every reason you have to stay on the ground after being pushed I have a reason to stand up and kick the one who pushed me.”

Have you tried Lara Croft: GO? 

14 deviants said Not sure if I will :shrug:
12 deviants said Nope, but I will :D
10 deviants said Yes, it's amazing :la:
1 deviant said What is it? :O --> tomb-raider-empire.deviantart.…

Did you know?

:bulletgreen: Lara Croft is in the Guinness Book of Records as the most successful human video game heroine.

:bulletpurple: When the original idea for the first Tomb Raider was formed Lara was an optional second choice character who would be selectable at the start of the adventure as an alternative to the original hairy-chested male character.

:bulletgreen: Lara’s signature pony tail was introduced due to the difficulty of rendering a full head of hair in-game.

:bulletpurple: Lara’s huge belt is used to cover up a point in the model where the polygons moved against each other. Without the belt it tended to glitch and look horrible.

:bulletgreen: Initially dubbed as Laura Cruz, the game’s protagonist was a South American woman with mercenary background. Name “Croft” came from a phone book. Several names were chosen from the book and put on a vote, “Lara Croft” took first place.

:bulletpurple: Sony PlayStation originally rejected the early versions of Tomb Raider asking for “more materials and a better game”. Today many analysts agree that Tomb Raider was significantly responsible for the initial success of the PlayStation platform.

:bulletgreen: The work on the original Tomb Raider game took 18 months and was developed by 6 people.

:bulletpurple: The front of the Derby Studios building where Core Design worked on the game was later used as the front of Croft Manor.

:bulletgreen: If you took all the copies of Tomb Raider that were sold and would pile them one on top of the other you would get a building 27 times higher that the Eiffel Tower.

:bulletpurple: Lady Croft got on the covers of 249 magazines (the number is according to year 2007 statistics).

Rules of the Lady of the house

:bulletgreen:WHAT CAN I SUBMIT?

How and where do I submit?

- To submit a deviation click on „contribute art“ and then in the drop-down menu pick the appropriate folder.

Or visit our gallery and click on the plus (+) next to the folder to add to it.

– Here's a blog to our FOLDERS description and if you have any questions feel free to ask us!

Which is the submission limit?

- Our group is now quite big and we get a bunch of submissions on a daily basis. To prevent flooding in your inboxes the submission limit is now ONE deviation per week!.
Now be extra careful about where you submit because if you choose the wrong folder you will have to wait for a full week to submit again!!

:bulletpink: NUDITY ISSUE :bulletpink:

-Here is a link to our Mature Folder. For more information about the nudity issue read this blog

:bulletred:WHAT CAN'T I SUBMIT?

- Photomanipulations which are based on copyrighted images. For more information and exceptions about this rule please read THIS

- Works in progress (WIPs) if the progress is so little that you practically can't see what the picture is about. Present us only your finest works that you want others to see (like tutorials, walkthroughs and similar)

- Unrealistic/disproportionate features - stylization is great, but keep a tasteful boundary. Art depicting enormous flying breasts will be declined. This rule applies to the Mature Folder as well!


- XNALara works that:

:bulletyellow: Contain mods which have nothing to do with Tomb Raider or even go against its nature (E.g. blonde hair, lacy stockings, outfits from other games, etc.) Using a TRU morph for a render doesn't automatically make it TR related.

:bulletyellow: Don't show time and effort from the artist. Anyone can create an image just by using a few clicks and call it a day. Make sure your pictures have a good concept, background, pose – anything that makes it interesting and appealing to the viewer.

:bulletyellow: We do not accept models as separate downloadable items, they need to be used in a render.


- Poor documentation – meaning bad scans and photos of your drawings, doodles on lined paper, etc.

- Submitting to the wrong folder – if you accidentally submit to the wrong folder, please withdraw the deviation and submit to the correct folder. Otherwise we will decline your submission. Please note that such folders as Digital, Traditional and Comics have subfolders. You submit to one of the subfolders only, not to the main ones.

- Few versions of one and the same artwork. Please choose the one you like the best and submit it to the group. You are allowed to submit outlines and the colored work separately though.

The best places to be raided on the net!




Treasure Vault




Lara Croft: GO

Fri Sep 4, 2015, 7:05 AM by Pencil-Stencil:iconpencil-stencil:

Dear Raiders,

You may know already, but an awesome new Lara Croft mobile game has been released recently. The amazing Lara Croft:GO is now available for smartphones and tablets!

The turn-based puzzle game with a unique art style and mesmerizing soundtrack will keep you amused and focused while you're trying to find your path to progress :D Remember how in the classic Tomb Raider games finding a way was giving you headaches? Prepare for some good ol' nerve-wrecking then.

The game has already won hearts from fans and critics so make sure you don't miss out. It costs only 6,10$ and it's worth every penny.

Here are some screenshots and a beautiful official poster Crystal Dynamics released (open in new tab for full view):

We've tried the game out too and can personally recommend it. After you've been eased into the game it will get harder and harder as you greet new enemies with whom you'll even have to cooperate to progress. Collect hidden pots containing gems and relic pieces to unlock special outfits from the classic games!

Possible bug:
- You may experience a bug where Lara and other creatures appear texturless. If you get it, you'll notice it at the startup menu in the inventory. If that's the case, uninstall and reinstall the game right away so you don't lose your progress.
- As an alternative you can install BlueStacks on your PC but you'll have to finish the game in one go because if you close it you will lose progress.
- Square Enix Montreal have already released an update so the problem may already be fixed :D

Enjoy this little treat as we have and make sure to let us know what you thought of it! Until next time, happy raiding :salute:


Skin by JAMsEye and Inna-Vjuzhanina
Special thanks to marioluevanos
More Journal Entries

Famous Tomb Raider Artists here, on dA

Toby Gard is an English computer game character designer and consultant famous for creating iconic video game character Lara Croft. Originally employed at Core Design, Toby designed the original Tomb Raider video game released in 1995 along with the character Lara Croft. His work on the game included building and animating most of the game's characters (including Lara), animating the in-game cutscenes, storyboarding the FMVs, and managing the level designers.

Andy Park is a famous comic book artist, illustrator and conceptual artist working in the entertainment industry over 14 years. He’s collaborated with such famous studios as Dreamworks, Lucasart, EA, Activision and many more. Andy was pencil artist of Tomb Raider comic books from issue #1 till #20 (1999-2001). The visual image of Lara he has created remains the most favourite one among fans. Andy became a huge inspiration for many people and when looking at TR fanart the most common phrase to read is “Inspired by Andy Park style”.

Adam Hughes is an American comic book artist who has worked for companies such as DC Comics, Marvel Comics, Dark Horse Comics, Lucasfilm, Warner Bros. He is most commonly known for his stylized renderings of women, super heroines, damsels in distress, figures in fantasy. Adam provided cover art on Tomb Raider from Top Cow Comics.

Joe Jusko is an American artist known for his realistic, highly detailed painted fantasy, pin-up, and cover illustrations, mainly in the comic book industry. Jusko painted the 1992 Marvel Masterpieces trading cards, the popularity of which has been credited with initiating the painted trading card boom of the 1990s. His fully painted graphic novel Tomb Raider: The Greatest Treasure of All won a Certificate of Merit from the Society of Illustrators.

Randy Green worked for several advertising agencies as an Artist/Art Director while dabbling in comics on the side. During this period he mostly collaborated with Dark Horse and Image before pursuing comic book art full-time and producing content for Marvel, DC Comics, and others. Top Cow’s Witchblade was Randy’s first extended run on a title and opened the doors to many other opportunities, including contributions to Tomb Raider and a creator-owned title – Dollz – which he hopes to return to in the future.



:iconpencil-stencil: :iconinna-vjuzhanina:




Add a Comment:
Inna-Vjuzhanina Featured By Owner Aug 14, 2015  Professional Digital Artist
That sounds like a great idea! Thanks a lot for letting us know! :heart:
V1ncent1Zer0 Featured By Owner Aug 3, 2015  Hobbyist General Artist
Here's a thought: Come November 10, will there be any restrictions on submitting images based on Rise of the Tomb Raider? Do you think there should be? I am thinking in terms of avoiding depicting spoilers for PS4 and PC Raiders. 
Pencil-Stencil Featured By Owner Aug 4, 2015  Hobbyist Traditional Artist
Hi! :D That's an interesting thought. Although there will be no restrictions on submitting ROTTR related art. People already make fanart based on it. People's art is mostly illustrative and doesn't give too much of the story unless it's a very complicated concept piece. Whether or not they want to spoil it for someone is up to them, unfortunately. I guess the only way to actually give away a spoiler is to make a comic about a particular thing that happened in the game! :) You'd better watch out for social networking though, that's where people will spoil the most.
V1ncent1Zer0 Featured By Owner Aug 4, 2015  Hobbyist General Artist
Hi! Thanks for your reply. ☺ It will be interesting to see what art emerges later in the year inspired by playing the new game. Although art is indeed being made now, they do seem centred largely around what we were all exposed to from E3 and the developer's vids.
Pencil-Stencil Featured By Owner Aug 4, 2015  Hobbyist Traditional Artist
we can just hope it doesn't give too much of the gameplay :)
JessicaLoyolaTR Featured By Owner Jun 28, 2015  Hobbyist Photographer
Thanks for the pics request!!! :3
V1ncent1Zer0 Featured By Owner Jun 8, 2015  Hobbyist General Artist
Thank you for requesting my recent kitbash pictures. I cannot express enough my gratitude for your interest in my work and the considerable encouragement it gives.
V1ncent1Zer0 Featured By Owner May 30, 2015  Hobbyist General Artist
Hi! Thanks for the request for my Kold pic.
Wow! You weren't kidding were you;?)
Your interest is both gratifying and encouraging, 
and I really do appreciate it. 
Inna-Vjuzhanina Featured By Owner May 31, 2015  Professional Digital Artist
Hey there! You're most welcome, it's great to have such awesome art in the group :heart: And thanks a lot for dropping by, always cool to hear a feedback from our dear members :hug:
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